Using AutoTrack to track a video

AutoTrack is a feature in Analyzer that allows for completely automated tracking of the face.  Our more than a decade of experience in facial motion capture has allowed us to learn from tens of thousands of different faces and incorporate them into the different tracking models.  With the universal human face models, we can track the movement of any face, in almost any camera or lighting condition, completely automatically. 

 

Additional Notes: 

 

 

In this article:

Using AutoTrack
Improving your AutoTrack Result

 

Using AutoTrack

Under the 'Track' file menu you'll find an option for 'AutoTrack' that will bring up the following window:

 

1: Select a Tracker

Under 'Select Tracker', from the drop-down menu select your desired tracking model from three pre-built universal trackers:

 

 

 

We recommend running a test with your video with each of the available trackers to determine which gives you the best results for your particular video setup. If you are unsure of which one to use, select the Static Cam tracker as it is the most versatile of the three.

 

Step 2: Neutral Frame

While not required, supplying an accurate Neutral Frame (.fwlf) from Analyzer will in most cases significantly improve the accuracy of AutoTrack. You can find detailed instructions for creating and using Neutral Frames in the following article: Neutral Frames

 

Step 3: AutoTrack

After selecting a tracker and optionally providing a Neutral Frame, simply click 'AutoTrack' to begin tracking.  The process is quite fast and should only take a few minutes at most.  When the progress bar completes, you'll have tracked results on your timeline in Analyzer.

 


 

Improving your AutoTrack Result

To improve the tracking you get with AutoTrack, you can use the automatic results to quickly setup training frames and generate a tracking model for your actor.  You can also move landmarks by hand, or delete any "messy" sections.  Another option is to utilize the AutoTrack results for a particular face group (Mouth, Eyes, or Brows), Lock the points that are accurate, and only edit the groups you're unhappy with.

In most cases, the tracking should be accurate enough to bring directly into animation without needing editing or cleanup by hand.

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